Caution Leave One Chamber Carrying

ejector rod (not on storekeeper's or sheriff's models)

CYLINDER

CHAMBER

\ LOADING GATE(OPEN)

FIGURE 7-

LOADING GATE OPEN EMPTY FOR SAFE

\ LOADING GATE(OPEN)

FIGURE 7-

LOADING GATE OPEN EMPTY FOR SAFE

JACAUTION: INSURE EMPTY CHAMBER REMAINS IN FRONT OF HAMMER AND IN LINE WITH BARREL, so that if hammer falls forward, firing pin will not strike live round to cause accidental discharge.

7. KEEP REVOLVER POINTING IN SAFE DIRECTION. With thumb firmly on hammer spur, draw hammer back slightly to disengage the Half-Cock notch. Squeeze the trigger only long enough to allow hammer to move forward and clear Half-Cock notch, then release trigger completely so that Safety Notch can be properly engaged, and lower i hammer controlling its movement with your thumb, into Safety position.

iACAUTION: IF YOU DO NOT RELEASE TRIGGER FULLY BEFORE REACHING "SAFETY" POSITION, THE SAFETY NOTCH MAY NOT BECOME FULLY AND SAFELY ENGAGED, rendering it ineffective as a safety device. IMPORTANT: It is sometimes possible that the bolt will not correctly engage cylinder to lock it so that empty chamber may not remain in front of hammer. Check for correct locking by attempting to rotate cylinder gently counterclockwise by hand. If it is already locked, the cylinder will not move. If it was unlocked, you should hear the bolt "click" into engagement with the cylinder to lock it.

8. Look at the rear of the cylinder to make sure the empty chamber is in front of the hammer; if it is, close the loading gate so that it is again flush with the revolver frame. If the empty chamber is not in front of the hammer, draw hammer back into Half-Cock notch, realign the cylinder and repeat items 6 through 8 until empty chamber is locked in front of hammer.

Alternate Loading Sequence

Follow "To Load" sequence except at Step 6 do this: After loading first round as in Steps 4 and 5, leave next chamber empty. Then load remaining 4 chambers. This will position the empty chamber under the hammer when you rotate the cylinder and again see the first chamber you loaded.

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